It’s hard to call designing mobile apps for different platforms a trend at this point – it’s a completely obligatory element of every self-respecting designer’s work. The statistics speak for themselves – today there are more than 5x as many mobile devices as desktop computers in the world, and nearly 25% of users only use mobile devices to browse the web. The direction is clear, and the means of getting mobile content to the users is one of the biggest challenges of modern designers these days.

What are the upsides of mobile apps

The rule of thumb is that there are two ways for content to reach mobile devices – using a responsive website or a native app. Both ways are and will be used alongside each other, although research shows that in a growing number of cases the more convenient and user-friendly method is using a well-designed native app, which comes with an array of benefits:

  • Faster operation of the app (native code, no limitations arising from necessity of using a browser)
  • The ability to use the app offline (or at least part of its functionality)
  • Using native features of the device such as accelerometer, gyroscope, GPS etc. to a greater degree than the browser HMTL5 specifications allow

So let’s focus here only on the issues related to designing native apps, although plenty of the topics discussed are likely to also apply to responsive websites.

As it turns out, designing native apps isn’t quite as easy a task as it might seem. Unlike web interfaces, which are first and foremost subject to a total artistic freedom, designing native apps requires us to stick to certain general principles and design concepts, and our imagination is not only limited by the smaller screen surface, but also by certain principles taken into account during the certification process, which is verifying our app before it can end up in such stores as AppStore or Google Play.

Mobile apps

Mobile apps coded in JavaScript? 

For many years now, when talking to programmers, I would hear about the possibilities of writing mobile apps using only JavaScript, HTML and CSS. I didn’t see any chances in it, though, for these solutions to translate to app performance, or the ability to code more complex solutions.
Before starting to review all the possible programmers’ solutions for writing mobile apps, we need to introduce a solution classification. There are 3 different groups of solutions for creating mobile apps. 

  • native
  • fully native
  • hybrid

Legal aspects of creating mobile apps in practice

Mobile apps are not only an interesting technological topic, but also a legal one. Plenty of legal aspects of building mobile apps haven’t yet been well described in the source literature, and there are already new challenges coming up.

We know there’s a lot of doubt, which is why we regularly reply to our readers’ questions about legal and business aspects related to mobile apps and organize training programs on legal aspects of building mobile apps where we invite IT specialists, software house owners and all mobile app creators. 

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